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GLSL Struct 1.4.0
glslstruct
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This is the complete list of members for glslstruct::glsl_value< T, Num >, including all inherited members.
| array_size | glslstruct::glsl_value< T, Num > | static |
| base_struct typedef | glslstruct::glsl_value< T, Num > | private |
| glsl_value(const std::string_view name) _GLSL_STRUCT_REQUIRES(utils | glslstruct::glsl_value< T, Num > | inlineexplicit |
| glsl_value(const std::string_view name, const value_type &value) _GLSL_STRUCT_REQUIRES(utils | glslstruct::glsl_value< T, Num > | inline |
| glsl_value(const std::string_view name, const value_type *values, const size_t size) _GLSL_STRUCT_REQUIRES(utils | glslstruct::glsl_value< T, Num > | inline |
| glsl_value(const std::string_view name, const std::vector< value_type > &values) _GLSL_STRUCT_REQUIRES(utils | glslstruct::glsl_value< T, Num > | inline |
| glsl_value(const std::string_view name, const std::array< value_type, array_size > &values) _GLSL_STRUCT_REQUIRES(utils | glslstruct::glsl_value< T, Num > | inline |
| glsl_value(const std::string_view name, const value_type(&values)[array_size]) _GLSL_STRUCT_REQUIRES(utils | glslstruct::glsl_value< T, Num > | inline |
| glsl_value(const std::string_view name, const std::span< const value_type > values) _GLSL_STRUCT_REQUIRES(utils | glslstruct::glsl_value< T, Num > | inline |
| glsl_value(const std::string_view name, const _GLSL_STRUCT_TYPENAME17 Type::layout_type &layout) _GLSL_STRUCT_REQUIRES((utils | glslstruct::glsl_value< T, Num > | inline |
| glsl_value(const std::string_view name, const _GLSL_STRUCT_TYPENAME17 Type::layout_type &layout, const std::vector< std::vector< std::byte > > &values) _GLSL_STRUCT_REQUIRES((utils | glslstruct::glsl_value< T, Num > | inline |
| glsl_value(const std::string_view name, const _GLSL_STRUCT_TYPENAME17 Type::layout_type &layout, const std::array< std::vector< std::byte >, array_size > &values) _GLSL_STRUCT_REQUIRES((utils | glslstruct::glsl_value< T, Num > | inline |
| glsl_value(const std::string_view name, const _GLSL_STRUCT_TYPENAME17 Type::layout_type &layout, const std::vector< std::byte > *values, const size_t size) _GLSL_STRUCT_REQUIRES((utils | glslstruct::glsl_value< T, Num > | inline |
| glsl_value(const std::string_view name, const _GLSL_STRUCT_TYPENAME17 Type::layout_type &layout, const std::vector< std::byte >(&values)[Num]) _GLSL_STRUCT_REQUIRES((utils | glslstruct::glsl_value< T, Num > | inline |
| glsl_value(const std::string_view name, const _GLSL_STRUCT_TYPENAME17 Type::layout_type &layout, const std::span< const std::vector< std::byte > > values) _GLSL_STRUCT_REQUIRES((utils | glslstruct::glsl_value< T, Num > | inline |
| is_array | glslstruct::glsl_value< T, Num > | static |
| is_struct | glslstruct::glsl_value< T, Num > | static |
| value_type typedef | glslstruct::glsl_value< T, Num > | |
| varName | glslstruct::glsl_value< T, Num > |